Jan 18, 2009, 03:17 AM // 03:17
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#1
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Pre-Searing Cadet
Join Date: May 2008
Profession: N/
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Vanq Ruptured Heart and Vocal Minority
Ok, I need help with vanquishing Ruptured Heart in the Desolation. I'm having problems with the mass spamming of Vocal Minority by the multiple necros in the area.
I've Rac's Paraway (both the regular and heavy hex) build with me as the Imbagon, but that one spell is killing my shouts and energy. It was a little better with the hex removal, but....
I've also tried Sabway, but that was even worse.
So any tips?
Thank you in advance
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Jan 18, 2009, 04:12 AM // 04:12
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#2
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Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
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When we did Joko's Domain (same deal with heavy hexes) I brought a N/Mo orders instead of D/N.
[Signet of Removal][Order of Pain][Dark Fury][Smite Hex][Smite Condition][Masochism][Signet of Lost Souls][Resurrection Chant]
Something like that. Give it a shot.
We were running 3 Warriors btw, the rest heroes, and rarely came into problems where we couldn't use various shouts.
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Jan 18, 2009, 07:16 AM // 07:16
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#3
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Wilds Pathfinder
Join Date: Jun 2006
Guild: Heroes of the Horn
Profession: A/Me
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[peace and harmony]?
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Jan 18, 2009, 09:06 AM // 09:06
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#4
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Ascalonian Squire
Join Date: Nov 2008
Guild: Guardians Of The Shiverpeaks
Profession: A/E
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i agree with both posts , one about P&H and the one about Signet of Removal, personly i think that P&H is a beter choice, as it will shorten the duration of farther hexes cast on you ( after it's use for 5 sec you get 90% faster hex expire) though signet of removal might be easier to take, as it can be ran by orders, but P&H can be taken on a monk hero if you decide to take one.
Good Luck!
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Jan 18, 2009, 04:53 PM // 16:53
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#5
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Pre-Searing Cadet
Join Date: Aug 2008
Profession: P/W
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Builds were:
[build=Imba Player;OQGjUumI6SBZWYxgAhvlXFpbubA]
[build=Curses Discord;OANEUslX+DFzYH8JwGoAe68SUVB]
[build=Resto Discord;OAhjUoGYIPxsM2wcyJNHnV1kLA]
[build=MM Discord;OANDUslfOxsqAaAPUPCIvkqK]
Completed today in approximately 1 hour and 9 minutes with a modified Discord build and no full wipe. Would have been less, but it took me a while to find that last Awakened Gray Giant. Convert Hexes were enough to remove bad hexes from me, and two healers + imba were more than enough to handle multiple mobs. The only hard part I had was Plague Signet from those Giants kept keeping conditions off of them, but it wasn't anything that microing Enfeebling Blood + Weaken Armor couldn't handle.
Personally, I think Racway in Elona vanquishing isn't as effective. There's enormous amounts of adrenaline denial from Soothing Images that every Iboga has in Istan/Kourna/Vabbi, and shout denial in the Desolation. In my opinion, Discord H/H is far faster than physical teams for vanquishing, at least in NF areas.
Last edited by Maelm; Jan 18, 2009 at 04:57 PM // 16:57..
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Feb 02, 2009, 09:48 PM // 21:48
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#6
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by Maelm
Builds were:
[build=Imba Player;OQGjUumI6SBZWYxgAhvlXFpbubA]
[build=Curses Discord;OANEUslX+DFzYH8JwGoAe68SUVB]
[build=Resto Discord;OAhjUoGYIPxsM2wcyJNHnV1kLA]
[build=MM Discord;OANDUslfOxsqAaAPUPCIvkqK]
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This is a nice build but I have a few questions about your build.
Why BotM? Wouldn't it just be easier to let the minions die and have another bone minion on another hero? Most damage should be discord anyway.
Why put the rez on your healer? It should be healing not rezzing. Besides if the rezzed person dies again, your healer will be out.
I never found suffering that good other than the fact that it covers alot of space. Wouldn't having rising bile and 2 putrid biles across all 3 heros be more effective? This way it would be more even all across and reach the most monsters.
I've noticed that having too many hexes on one hero will prompt that hero to use those hexes instead of discord.
What do you feel about Dwayna's sorrow? It gives some decent healing if your minions die.
Why Weapon of warding? Don't they cast WoW when you have Aegis on? I just totally left it out.
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Feb 03, 2009, 10:32 PM // 22:32
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#7
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Pre-Searing Cadet
Join Date: Aug 2008
Profession: P/W
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I don't really use minions for damage, BotM is mostly there only to maintain a wall of minions between battles (which is a lot more useful when running around large areas in vanquishes).
You have a point about DPS on the healer, but I've never really had a situation so bad that my entire party wiped from it.
The point of Suffering on the curses necro is to provide a nice AoE hex at the beginning of the battle. I've tried putting rising/putrid bile on multiple heroes before, but considering their retarded AI, they tend to cast it all on one foe, rather than spread it around the enemy mob. I've also never had a problem with too many hexes on one hero causing them to not use Discord.
Personally, I prefer speccing my MM hero into prot rather than Dwayna's Sorrow, since prot spirit is pretty useful on the imbagon, especially when a bunch of enemies attack you while you're shouting SY! From my own experiences with Dwayna's Sorrow, by the time you actually need the healing, your entire minion wall is already dead. Aegis is still useful even with Weapon of Warding since it affects your entire party, and big mobs sometimes have a tendency to attack multiple people.
To be honest, though, Discordway is pretty versatile, and you can spec it however you want. Just adjust it to whatever are you might be vanquishing.
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Feb 04, 2009, 07:23 PM // 19:23
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#8
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by Maelm
I don't really use minions for damage, BotM is mostly there only to maintain a wall of minions between battles (which is a lot more useful when running around large areas in vanquishes).
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Discordway's minions shouldn't be doing the most damage. However, you do want the minions to die more often because poison nova is leet and powers discordway. Have you considered Feast for the Dead?
Quote:
Originally Posted by Maelm
The point of Suffering on the curses necro is to provide a nice AoE hex at the beginning of the battle. I've tried putting rising/putrid bile on multiple heroes before, but considering their retarded AI, they tend to cast it all on one foe, rather than spread it around the enemy mob. I've also never had a problem with too many hexes on one hero causing them to not use Discord.
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Having too many hexes on one hero is one of the biggest problems with heroes and many people seem to have the problem. It's hard to find the right balance between too much and not enough. I've tried Suffering and other than the AoE effect, it's ability is worthless. Not sure if its worth switching out Putrid Bile on it.
Quote:
Originally Posted by Maelm
Personally, I prefer speccing my MM hero into prot rather than Dwayna's Sorrow, since prot spirit is pretty useful on the imbagon, especially when a bunch of enemies attack you while you're shouting SY! From my own experiences with Dwayna's Sorrow, by the time you actually need the healing, your entire minion wall is already dead. Aegis is still useful even with Weapon of Warding since it affects your entire party, and big mobs sometimes have a tendency to attack multiple people.
To be honest, though, Discordway is pretty versatile, and you can spec it however you want. Just adjust it to whatever are you might be vanquishing.
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DS usually works pretty well at only Healing Prayers 5. Prot 9 is no different from 10 in terms of Aegis.
DS is more of a keep Red Bars up. Sabway's healer is stronger than Discordway's so there needs to be something to make up for it.
It's not Aegis I have a problem with, it's WoW. I hate it when they cast WoW when I have Aegis active.
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